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Sensible World Of Soccer

From Kick Off World of Soccer - wikickoff

Sensible Word of Soccer cover
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Sensible Word of Soccer cover

A new revoloution, all the teams in the world, better gameplay, new sounds, new graphics, career mode, DIY tournaments etc. Wicked.

When SWOS first came out to a mixed response. Some claimed it was the greatest game of all, beating Sensi Soccer and Kick Off 2 by a mile. Others were more critical. Glaring bugs and features had been left in or out. Most magazines reviewed "unfinished" copies (and Amiga Format had the gall to claim their`s was finished even though their review had screenshots that could not have been from the finished game!). Player values dropped no matter what. In general, it smelt.

Anyway, onto the game itself. You can be a player/manager or manager (despite what the packaging says, you cannot be a player). You can choose to play a friendly, DIY cup/league, Preset Competition (almost any competition anywhere in the world), or go for the Career mode. Here, you can begin as any team, from the not-so-mighty-anymore-but-wait-until-next-season-Tottenham to good old Border Security from Calcutta. Yes, every professional team with supposedly accurate player stats is here. Here, you play a 20 season career, get offered new jobs from abroad or even international level, buy and sell, get promoted, relegated, and sacked. It`s all very compelling, even if you just go straight to the results, and as a season can take as little as 5-10 minutes, you can pick it up for a quick go, unlike the huge Championship Manager. One similarity with CM is the in-between season waits. On floppy A500, you`re looking at a 10 minute wait in between seasons, on my 030-A1200 HD, it takes about 2-3 minutes. The best thing about SWOS is the in game part. As far as I`m concerned, even without the managerial bit, it`s still the ultimate football game. You can do flick-ons, slide tackles, diving headers, lobs, all within the flick of a decent, microswitched, joystick. Multiplayer leagues are a laugh, especially when your opponent`s star striker is injured for a few games allowing you to run away with the league. It`s easy to learn, it`s accessible, you can choose from 1500 teams, and the players take their shirts off when they score in true, Paulo Wanchope fashion. There are still a few niggly faults, like bookings not counting in all but European competitions, computer players never getting sent off, and so on, but in it`s (probably) final incarnation, the pros outweigh the cons by such a large amount, I have no hesitation in awarding this game a huge thumbs up to any football fan. But then again, everyone`s already bought this game by now, surely? :)


Contents

Amiga vs PC version

Everyone knows that the Amiga incarnation of SWOS is by far the best version of the great game, and so this page is here as a tribute to it's greatness, and also also to help any Amiga owners out there squeeze another five years out of this god-like creation.

Here you will find information on how to update your copies of Amiga SWOS, and also loads of stuff explaining just why it was, and still is the best football game around.

10 Reasons why PC SWOS is crap compared to Amiga SWOS

  1. PC SWOS is either ridiculously fast (Windows) or annoyingly slow (DOS). Amiga SWOS is absolutely spot on.
  2. Partly due to the above problem, player stats are not accurately demonstrated on PC SWOS - on Amiga SWOS, you can easily tell a players strengths and weaknesses after playing with them for a few games.
  3. The graphics on the Amiga are better. The resolution on the PC is too low - the players look big and blocky, and the colours don't look right.
  4. Jonathan Pearce.
  5. There is something strangely compelling and mesmeric about the crowd constantly chanting "More goals!!!, More goals!!!"
  6. Differences between different classes of teams is much more obvious in Amiga SWOS.
  7. The sound was much more atmospheric and in stereo on the Amiga.
  8. The filght of the ball was much smoother, and more believable on the Amiga version.
  9. Neat, complicated, and stylish passing moves were easier to pull off, and looked much nicer on the Amiga.
  10. It was just, simply, much more playable on the Amiga.

SWOS on XBox 360 Live Arcade

The more expansive, management-mode equipped sibling, Sensible World of Soccer will hit the store for XBox live! Sensible Software’s creation ruled the roost for a number of years, back in the industry’s salad days, thanks to a combination of flexibility and utterly compelling gameplay. With Sensible Soccer 2006 for the PS2, Xbox and PC - IP holders Codemasters are apparently again turning their attention to the venerable ‘SWOS’.

A source with insider knowledge apparently told that Codemasters was planning to include the original Amiga version of SWOS as an unlockable extra within the new version of the game, however this plan fell-threw. Issues to do with player and team licensing has been suggested, and this would make sense given the mock-titles used in Sensi 2006. However, the source also reportedly revealed that now Codemasters are considering a revision of the game for the Xbox Live Arcade. Certainly, such a release could well go down a treat, and might introduce a whole new generation of players to the simple joys of footie from a bygone era.

“Live Arcade is a platform we’re evaluating certainly - it’s an exciting area of videogames. There are no announcements to be made at the moment regarding our IP on Live Arcade, Sensible Soccer or otherwise. Ultimately that will come down to demand among games players and we think will work on that platform,” a Codemasters statement responding to this rumour read.

Sensible Soccer series

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