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Animal Crossing

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The (Animal Crossing series どうぶつの森 Dōbutsu no Mori) is a video-game series, developed by Nintendo, in which the player lives his/her virtual live, in real time.




Game Format First Released Notes
Animal Forest Dōbutsu no Mori (どうぶつの森) Nintendo 64 2001 First game in the series
Animal Forest+ Dōbutsu no Mori+ (どうぶつの森+) Nintendo GameCube 2001
Animal Crossing Nintendo GameCube 2002 First game released in the West
Animal Forest e+ Dōbutsu no Mori e+ (どうぶつの森+) Nintendo GameCube 2003
Animal Crossing: Wild World Nintendo DS 2005 First AC game to use Nintendo Wi-Fi Connection
Animal Crossing Wii Wii TBA


Title Released Notes
Animal Crossing Anime December 16, 2006


As the Animal Crossing series plays in real-time, the seasons within the game change accordingly. A number of noticeable changes occur during each of the seasons.


During Spring players can find a number of insects living in their natural habitat. This season includes a fair amount of holidays in Animal Crossing the Cherry festival where all of the trees' leaves turn pink, whereas in Animal Crossing: Wild World, there is the bug-off.


Summer is when players can find the most insects buzzing about. In Animal Crossing one can find a tent set up by a villager. If one talks to a villager, the player plays a game with him/her. Sometimes villagers will give the player a summer related item such as a campfire.


During Autumn, the leaves start to change colors and the grass starts to become dormant for the year. There are several holidays in this season, in Animal Crossing there is Thanksgiving (called Harvest festival) and Halloween. In Animal Crossing: Wild World there is the Acorn Festival.


During Winter, snow falls and blankets rooftops, trees, and the ground itself. Small snowballs form randomly on the ground, and when these are pushed by players they can make snowmen. This is also when Jingle comes around to give the children their Christmas presents. In Animal Crossing when it is near Christmas some trees will be decorated with flashing lights on their branches. Several of the villagers also build igloos at this time of year, allowing players to play games with the inhabitants. Sometimes the villager will give the player the infamous "DUMMY" item. Also, villagers will give the player a winter related item such as a snow bunny. In Animal Crossing: Wild World, the town celebrates "Bright Nights."

Gaming Features

Animal Crossing maintains a list of all fish and insects caught by the player, one of the goals of the game being to catch every fish and insect as well as to completely fill the museum. Some types of fish and insects are only available during certain parts of the year or at specific times. Both fish and insects can be donated to the museum, kept in the house as a decoration, or sold to Tom Nook for varying amounts, with some fetching prices as high as 15,000 bells, such as the Stringfish, and others, such as the Cockroach, selling for only 5 bells.


Capturing insects requires a net, which can be purchased at Tom Nook's store. Most insects can be found during the summer, and very few are available during winter. Most insects are found by walking around and listening to the loudness of an insect's chirping, or looking at trees or flowers, but some take more dedication. Pill bugs must be found by examining rocks, and it is quite difficult to capture a bee before it has the chance to sting the player and leave its left eye swollen shut. Ants and roaches may be lured by spoiled turnips or Halloween candy. The mole cricket can only be found by listening for its distinctive sound and attempting to dig it up. The player's reward for capturing every type of insect is the golden net, which is larger than the standard net, and a butterfly model for the player's roof.


Catching fish requires a fishing pole, which is also available for purchase at Tom Nook's store. Ponds, lakes, rivers, and the ocean are available for fishing. Certain fish live only in certain bodies of water, and some fish can only be found while it is raining, as well as at certain times of the year and day. Fish are caught by placing the bait in front of the silhouette of the fish, then pressing the A button at the exact time the bait is pulled under the water. (This mechanic changed for the DS version, 'Wild World', where you have to wait for the fish to start to 'struggle'.) The player's reward for capturing every type of fish is the golden fishing rod, which causes fish to stay on the line longer and makes it easier to catch fish, and a fish-shaped weather vane for the player's house.


When a player digs up a fossil in the ground it is unidentified. In order to identify what kind of fossil is, the player must send it in the Farway Museum (AC for the GameCube) or ask Blathers to identify it. Fossils can be sold to Tom Nook, donated to the museum, or displayed in the player's house.


Gyroids in Animal Crossing resemble "clay figures" and are found in the ground, usually after it has rained in the game. In the Japanese version of the game, "gyroids" are called haniwa, after a kind of archaeological artifact native to Japan.


While going about their daily lives, players may encounter an item known as the Pitfall. Pitfalls are found by talking to villagers or by digging them up. To use a pitfall, one must dig a hole and drop the pitfall in the hole. When a villager, another player, or even the person who planted it steps on the buried pitfall, they fall into a pit, and must press buttons or move the analog stick in order to climb out. Non-villager NPCs are not affected by pitfalls. Since many newcomers to the Animal Crossing world are unfamiliar with Pitfalls, many of them have confused the Pitfall with the glitch-inducing DUMMY item, or the NES game Pitfall!. To avoid this confusion, the name of the item was changed from "Pitfall" to "Pitfall seed" in Wild World.

Pattern design

Image:Animal Crossing Spooky.jpg
An Animal Crossing character wearing a tailor-made shirt on Halloween.

Players can also design patterns at a tailor in the bottom layer of the village, named the Able Sisters, run by two sisters, Mabel and Sable Able, but at a cost of 350 Bells. These patterns can be used for wallpaper, flooring, umbrellas and shirts. Players can also use the Game Boy Advance, hooked up to the GameCube with a GBA-GC link cable to design for free. After a player design patterns, they can put eight of them on display at the tailor, four as shirts, and four as umbrellas. This allows other villagers to wear those patterns. If players put up signs of those patterns around town, they could get more popular. Mable will tell the player the most popular shirt and umbrella patterns if asked. In addition, Sable Able becomes more friendly to the player when she is talked to enough and the player has created a number of designs. Sable Able is the eldest of the Able sister's by 15 years and seems to be somewhat attracted to you.

Happy Room Academy

Once a player finishes Tom Nook's chores, the Happy Room Academy ("HRA") will begin judging the interior design of the player's house on a daily basis. Each day (providing the player has changed their interior the previous day) the HRA will send the player a letter informing them of their point rating. The HRA judges every part of the players house, excluding the basement, according to a point system. Upon earning certain point marks, the player will receive prizes.


While in Animal Crossing, the main way to find new items is via buying them in Tom Nook's shop. When players begin their adventure his store is an understocked, tiny store, called Nook's Cranny. As players progress through the game Tom Nook expands his store, making it larger, (first becoming a convenience store, then a small supermarket) with a greater daily inventory.

Eventually, a department store is opened by the raccoon, called Nookington's, which is staffed by Nook and young twin raccoons named Tommy and Timmy. Though most believe them to be in relation to Nook (sons, nephews, etc.), they are actually not related to him at all (although in Animal Crossing: Wild World, cranky villagers sometimes ask the player if they have heard of Tommy and Timmy Nookling and if the player says yes he says "If I had children like that...oh never mind". This states that they could be related to him). Nook states in a side story in Animal Crossing: Wild World that they are of no relation (also quoting, "Why, haven't you ever heard them refer to me as 'Mr. Nook?'" and "I'm still a bachelor."). The latter may be why many fans consider them his nephews.

At the end of every month (in Animal Crossing, Nook runs a raffle, which players can enter by handing over five raffle tickets won by buying furniture, wallpaper, clothes and umbrellas over the course of month. (Items cannot be purchased or sold on Raffle Day.) Tickets for a particular month must be used in that month of any year, e.g. a set of April tickets obtained in 2006 cannot be used in May, but can be used in April 2007.

Feng Shui

Certain furniture items in the game have the properties of feng shui. If certain coloured items are placed on certain sides of the player's house, the player will have an increased chance of finding rare items, bells, or both. The use of feng shui will also result in a higher Happy Room Academy score.

Other items, such as trophies and items received on holidays will provide good luck in money and items regardless of placement or color.



A player may choose to visit the local museum, but will not find much there initially. The museum has rooms to house fish, insects, paintings, and fossils, but relies on the player to complete the exhibits by making donations to Blathers, the owl curator. The fish and insect rooms can be filled by catching specimens to donate. However the player must be careful as to the order they donate their catches, as fish or bugs donated will crop up more often in the game. Because of this players often found it advisable to make a "store" of their catches in the basement of their house once they had received the expansion. Paintings are found like other furniture. Fossils can be dug up, but must be mailed off for identification before donation.

Able Sisters Shop

The talior run by Mabel and Sable.Players can buy hats,shirts,umbrellas and glasses.The store sometimes has rare items for sale that cost a great amount of bells that cannot be purchased from Tom Nook's catalogue.Players can also display designs of their creation.

Tom Nook's Stores

Nook's Cranny

In ACWW, this is the first shop your town begins with. Although very small, if you spend and sell 25,000 bells in it, it will close for one day to become Nook 'n' Go.

Nook 'n' go

The first upgrade after Nook's Cranny. It has more items for sale but is still rather small. After spending and selling 65,000 bells it closes for one day to become Nookway.


The second upgrade. Slightly bigger then Nook 'n' Go Nookway has much more items for sale. After spending and selling 260,000 and having a friend shop there it closes again for a day to become Nookingtons. It resembles a gas station without the pumps.


The final upgrade. Nookintons has a second floor as well as a barber shop on the first floor. Extra staff now include Tommy and Timmy, two young raccons who run the second floor.

See also

Notes and references


Template:Animal Crossing series Template:Nintendo Franchises

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