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May 2006

Netsoccer: multiplayer online soccer

29

May


Netsoccer is a Multiplayer Online Soccer game. Each gamer controls a player, not a team as is common in most Soccer games. You can join different teams and have matches aginst other teams or you can just have a practice match online. It is particularly popular in Finland and Portugal. As of May 16th,2006 it features 6,000 players and 950 teams.
Each player has their own stats - goals and assists. If a player scores during a 5 vs 5 or more server, a goal is added to their tally, and if a player passes to someone who then scores, an assist is added to their tally. Some people have reached several hundred goals and assists.

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Sensible Soccer series

27

May

Sensible Soccer, often affectionately known as Sensi, is a football video game series which was highly popular in the 1990s and which still retains a cult following. Developed by Sensible Software and first released for Amiga and Atari ST computers in 1992 as well as on floppy disk format for the PC, it featured a bird’s-eye view (most games until then such as Kick Off and Matchday used top down or side view), editable teams and (some claim) gameplay ahead of its time.
Sensible World of Soccer, commonly referred to as SWOS, was released a year later in 1994. It became a first in videogames when it attempted to encompass the entire professional footballing world into one game. Featuring many divisions in many countries around the globe, fans loved it for its twenty season career mode which allowed them to play as thousands of different clubs, many of which players had never heard of.
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Sensible Soccer 2006

26

May


Jon Hare, designer and producer of the original Sensible Soccer series, here collaborates with Codemasters and developers Kuju Entertainment for the return of the long-standing soccer series. This revival plays up the fast action and wild multiplayer of the original series, now with 3D visuals and new aggressive new arcade-style gameplay. The game comes complete with lightning fast football action, physics defying sliding tackles and unbelievable goals that can go curling into the top corner thanks to the outrageous levels of after-touch. Visually, the game has a distinctive new graphical style, which includes cel-shaded players designed with the classic enlarged heads from the original for easy viewing of the fast-paced action.For those of you who aren’t familiar with the long-running Sensible Soccer series, the game is played vertically rather than horizontally, and from the perspective of a camera position high above the pitch. The earliest entries in the series were played using joysticks with only a single button, and while that isn’t true of the 2006 edition, the upcoming game is every bit as easy to pick up and play. In addition to a multifunctional button that is used for long balls, shots, and sliding tackles, you’ll find a dedicated pass button, a sprint button, and a button used for swapping out players and tactics. You’ll use your left analog stick (or directional pad) to control the movement of whichever automatically selected player you’re in control of, and, in what is frankly a masterstroke, you can use the right analog stick to move your goalkeeper around if you don’t trust him to come out and intercept attacking players on his own. The only other control mechanic you’ll really need to familiarize yourself with is using the left analog stick to apply exaggerated aftertouch to shots and long balls, the effects of which really have to be seen to be believed.

Gameplay modes in Sensible Soccer 2006 will include friendly matches, more than 45 different international and club preset competitions, and options to create your own custom leagues and tournaments. All of the players and teams (there are 67 international teams and around 300 club teams) in the game are also completely customizable, so you’ll have the option to update them with real-world data quickly and easily. If you’re so inclined, you’ll also be able to create up to four completely customized teams from scratch.
Sensible Soccer 2006 is easy to pick up, but don’t expect scoring goals to be a walk in the park.
Options ahead of each match will include choosing home or away uniforms for both teams, different stadiums and pitch types, weather conditions, and match length. Sensible Soccer 2006 will support up to four players simultaneously, so you’ll also be able to choose whether you want to play against or alongside your friends. Regardless of how you choose to play, and regardless of how much experience you have with soccer games, you’ll find that Sensi 2006 strikes a near-perfect balance between accessibility and challenge. Getting to grips with the Sensi 2006’s controls will take seconds, but that doesn’t mean that you’ll start scoring spectacular and satisfying goals within minutes of loading the game up for the first time. This is not only because the goalkeepers are already behaving quite realistically, but also because getting into a shooting position in the first place is no walk in the park.
While many football games let you pass the ball between your players with very little effort, Sensible Soccer 2006 makes things just a little more challenging with a pass button that will kick the ball in whichever direction you’re facing–regardless of whether or not you have another player there. This isn’t radically different to what other football games do, but the ball in Sensi is far less prone to gravitating towards the feet of players than its officially licensed counterparts in games like FIFA and Pro Evolution Soccer.

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Sensible Soccer 2006 Forum
Sensible Soccer 2006 Page

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Up Soccer soon available in Russia!

24

May

Up soccer cover

Developer: Artematica Entertainment

Worldwide Publisher: Artematica Entertainment

Whether you are an experienced soccer player or a beginner, with Up Soccer you can venture yourself in a tournament in which you are the protagonist!
Totally 3D Football arcade game with a lot of features as Quick Game, multiplayer and championship, up to 8 players!
Taste an excellent gameplay, developed by the same staff of : “I Play 3D Soccer”, the first 3D RT football game of the world! (Amiga 1990).
Choose among all the teams of the upcoming world football championship - Germany 2006
Experience hilariously funny and dynamic game: similar to KickOff 2 but with all 3D RT features!

Up Soccer Screenshot

Game Features

  • Editable names for all football players;
  • Editable tactics for all teams;
  • Up to 8 players in the championship;
  • Football players with realistic behaviour;
  • 7 different fields;
  • 3D Realtime interactive replay;
  • Real time stats during the match;
  • All the game rules perfectly implemented.

System requirements

  • Win2000/XP, PIII 800 Mhz; 3D accelerated Graphic card 32Mb; 256 Mb RAM; 800 MB on Hard Disk; CD player 32X; Soundblaster compatible, keyboard and mouse.

Links

About Artematica

Artematica, founded in Chiavari in 1996, is the best-known and most profitable independent software house in Italy dedicated to videogames production and development.
Due to a deep knowledge of that area and developing a company strategy suitable to carry out innovative and interesting products, the company has considerably grown, by consolidating and distinguishing itself even on the international scene.
http://www.artematica.com/

About playten

Play Ten Interactive (PTI) is an independent publisher and developer of interactive entertainment software for personal computers. Company was founded in 2005 by a group of professionals and was headquartered in Russia, Moscow.

The company objectives are clearly defined as:

Making extensive acquisitions of high-quality games to expand our portfolio and arrange publishing thru former USSR.

PTI is interested in all main sectors of PC Products, such as:
• Games
• Educational programs
• Family titles
• Kid games

PTI publishing covers everything from localization, continuous PR and smart marketing campaigns, through to designing the packaging and producing the CD-ROMs. All of our projects are realized in close co-operation with the affiliated development, localization, marketing and distribution companies.

Developing titles by their own resources as well as working closely with external development teams to produce unique computer games that can be completed up to its high-quality standards and, as a result, will generate high unit volume sales.

http://www.playten.com

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